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Concept is Key!
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First, hold an open-ended brainstorming session. Anything goes.
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Keep
track of all potential elements that relate to your goals.
Write, sketch. Any detail could be important later.
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Keep
an open mind. Good designers are fascinated with
all forms of communication: music, architecture, photography,
theater, film, etc.
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Don't
judge too quickly. Some ideas must be refined or re-shaped
but are good starts.
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Narrow
down the ideas, balancing intuition with pragmatism. Does
the idea serve the goals? Learn to articulate why
an idea does or doesn't work.
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"Let's get a Divorce," 1969. Bob Gill, designer,
Mermaid Theater (3) Simple
concept, simple solution.
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Teams of writers, designers and...?
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Two heads - or more - can be better than one... but 'design
by committee' can stunt the process, especially if the
group is overly hierarchical. It's best if everyone feels
free to suggest a bad idea.
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Writers often suggest brilliant graphics, and vice versa.
Evaluate all ideas on their own merit - not on who suggested
them.
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Clients, inside or outside a company, often have good
ideas. Listen, but don't give in to a bad idea if you
can help it.
Finding a visual/verbal style
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Humor is Surprise. We love to discover a unique image
or combination of word and picture that we don't expect.
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Emotion: don't leave it out. Successful businesses project
an image focused on human beings - not just the bottom
line
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Nostalgia. Creativity often means recycling old ideas
by recombining them in fresh new ways.
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Pay attention to tone. Does the idea 'feel' the way you
want the viewer to feel?
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"Tourist in Israel," 1965
Bob Gill, designer, Photo: John Cole (3). Humor = unexpected
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Taking
risks
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The element of chance can be a much-needed breath of fresh
air. Some designers believe that too much goal-setting and noodling
of ideas kills that precious moment of sheer inspiration. You'll
know when it happens to you.
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Sometimes what you want to do is break the rules, even ones
that seem to make sense, such as legible text. Many designers
have produced fine work by challenging preconceptions and rules.
next: Working with visual elements
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